Akalabeth 128

Produced by: FoxCunning
Website: akalabeth128 @ GitHub

Akalabeth 128 (Game Files)
Akalabeth 128 (Game Files)

The .prg, .tap, and .d64 images for Akalabeth 128.


Akalabeth 128 (Source Code)
Akalabeth 128 (Source Code)

MS BASIC source code for Akalabeth 128.

This is, per its developer, an “almost line-by-line conversion of the original Apple II source [code]” for Akalabeth, specifically targeting the Commodore 128 as a platform. There are several Commodore 64 ports of Akalabeth, and this is not intended to compete with those; Fox Cunning’s goal was to create as close to a pure port for the Commodore 128 as possible.

There are some minor differences between Akalabeth 128 and the original game. Most of these have to do with the game’s interface; AppleSoft BASIC allows developers to do a few things that MS BASIC (the language used for this port) does not. The game’s controls have also been re-mapped, to account for the differences in keyboard layout between the Commodore 128 and Apple ][.

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